import chess.*;//GEN-BEGIN:header
import java.awt.*;

/**
 * QuinnK.java
 *
 * Created on Jun 11, 2007, 2:13:04 PM by G0706_QKELSAY1
 */
public class QuinnK {
    public void run() {//GEN-END:header
        Screen myscreen= Chess.newScreen(800, 800);
     Turtle tim= myscreen.newTurtle();
     tim.setLineWidth(1500);tim.hide();
     tim.setColor(Color.BLUE);
     tim.forward(400);tim.back(800);
        Sprite bob;
        Sprite mit;
        Sprite jr;
        Sprite tak;
        Sprite bird;
        Sprite birdy;
        Sprite worm;
        Sprite wormy;
        int angle;
        int position;
        bob= myscreen.newSprite("/Sprites/bluebird.gif",200,200);
        mit= myscreen.newSprite("/Sprites/clouds.png");
        jr= myscreen.newSprite("/Sprites/clouds.png",400,400);
        tak= myscreen.newSprite("/Sprites/bluebird.gif",300,300);
        bird= myscreen.newSprite("/Sprites/bluebird.gif",100,100);
        birdy= myscreen.newSprite("/Sprites/bluebird.gif",400,400);
        worm= myscreen.newSprite("/Sprites/bluebird.gif",500,500);
        wormy= myscreen.newSprite("/Sprites/bluebird.gif",600,600);
   boolean gameNotDone= true;
   int x;
   int y;
   
   Screen myScreen;
   Sprite car;
       
   // initialization
   x=300;
   y=300;
   car= myscreen.newSprite("/sprites/peng.gif",x,y);
       
   // game loop
    while ( gameNotDone ) {
       char key= myscreen.getKey();  // a=left, d=right, w=up, s=down
       if ( key=='a' ) {
           x= x-5;
         
       } 
       else if ( key=='w'){
           y= y-5;    
       }
       else if ( key=='s' ) {
           y= y+5;
       }
       else if ( key=='d' ) {
           x= x+5;
       } else if ( key=='q' ) {
           gameNotDone= false;
       }
       car.setPosition(x,y);
       Chess.waitForNextFrame(30);
    }      
        position=200;
        while(position<1000){
             Chess.sleep(100);
             position= position +5;
        bob.setPosition(position,200);
        position=600;
        position= position +5;
        wormy.setPosition(position,600);
        position=100;
        position= position +5;
        bird.setPosition(position,100);
        position=200;
        position= position +5;
        worm.setPosition(position,500);
        position=400;
        position= position +5;
        birdy.setPosition(position,400);
        }
        
        
    } //run//GEN-BEGIN:footer
    
    public static void main( String[] args ) {
       new QuinnK().run();
    } //main
} //class//GEN-END:footer
