public static class Volume
extends java.lang.Object
An interface for 3d volumes such as spheres and boxes. Implementing classes should consider
a volume as all points within and on the boundary of the volume. This implies, for instance,
that two spheres overlap when the distance between their center-points is equal to or
less than their combined radii.
If only the shell should be considered then subclasses with adequate overriding methods should
be created.
- See Also:
- Serialized Form